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Need Help TF2 Server - Maps Dont Download
Hello i am a bit new to Server making i have Messed around with making many private servers for games and other servers.

I have got the server up and Running but i tried to put a custom map in for me and my few friends to play on and it will not download for them they connect but it still not download it d/cs them saying something about Unable to download map i have the bsp in C:\TFServer\orangebox\tf\maps and it is the only one on the MapCycle i also have it on Maplist but it will not download Can anyone help me with my problem? I only want the server for a few friends to play on together no Serious Games nor public
Also my Achievement progress on my server For everyone has been Disabled and i cant get any progress for it how can i turn it back on?
I bet you haven't set the downloadlimit correctly i suppose. Put net_maxfilesize 99 in your server.cfg and then your friends should be able to download things.
Can you post your server.cfg so we can take a look at whats inside of it? That would help out the most to see what the issue is.
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Do you have "sv_allowdownload 1" enabled? Are you using a FastDL server? Do you have the net_maxfilesize limit set high enough for the map?

As for the achievements - Do you have "sv_cheats 1" on? That, and several other 'cheat' commands disables the ability for players to obtain achievements.
It *might* also be a problem with the masterservers - Type "setmaster". If the list is empty, it could be that you're having trouble connecting to the masterservers.
Copy and paste this into your server.cfg:
net_maxfilesize 999
sv_cheats 0
sv_allowupload 1
sv_allowdownload 1
see if that fixes your problem
I have all Max File Sv Cheats of Sv Allow upload Off Sv allow download on
// Server Name
hostname "XD_Cottons Achievement Room"

// Rcon Cvars
rcon_password "-deleted-" //Set's remote control password
sv_rcon_banpenalty 15 //Number of minutes to ban users who fail rcon authentication
sv_rcon_log 1 //Enable/disable rcon logging.
sv_rcon_maxfailures 3 //Max number of times a user can fail rcon authentication before being banned
sv_rcon_minfailures 5 //Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
sv_rcon_minfailuretime 10 //Number of seconds to track failed rcon authentications

// Server Password
sv_password "-Deleted-" // Password protects server

// Server Cvars
mp_allowspectators 1 //Toggles whether the server allows spectator mode or not
mp_autocrosshair 0
mp_autoteambalance 1 //Toggles server autoteambalance
mp_bonusroundtime 5 //Time in seconds after round win until round restarts
mp_chattime 5 //amount of time in seconds players can chat after the game is over

mp_decals 1
mp_defaultteam 1
mp_disable_autokick 1 //Prevents a userid from being auto-kicked
mp_enableroundwaittime 1 //Enable timers to wait between rounds.
mp_fadetoblack 0 //fade a player's screen to black when he dies
mp_falldamage 5 //Amount of damage players sustains from a fall
mp_flashlight 0 //Toggles flashlight on or off
mp_footsteps 1 //Toggles footsteps on or off
mp_forcecamera 0 //Restricts spectator modes for dead players
mp_forcerespawn 0
mp_forcerespawnplayers 1 //Force all players to respawn.
mp_forcewin 1 //Forces team to win
mp_fraglimit 0
mp_idledealmethod 0 //Deals with Idle Players. 1 = Sends them into Spectator mode then kicks them if they're still idle, 2 = Kicks them out of the game
mp_idlemaxtime 1 //Maximum time a player is allowed to be idle (in minutes)
mp_maxrounds 99 //max number of rounds to play before server changes maps
mp_teams_unbalance_limit 2 //Teams are unbalanced when one team has this many more players than the other team. (0 disables check)
mp_teststalemate 0 //Test the stalemate mode. Parameter: <0/1>. If 1, the map will reset at the end.
mp_time_between_capscoring 5 //Delay between scoring of owned capture points.
mp_timelimit 9999 //game time per map in minutes
mp_winlimit 999 //Max number of rounds one team can win before server changes maps
sv_allow_color_correction 1 //Allow or disallow clients to use color correction on this server.
sv_allow_wait_command 0 //Allow or disallow the wait command on clients connected to this server.
sv_allowdownload 1 //Allow clients to download files
sv_allowupload 1 //Allow clients to upload customizations files
sv_alltalk 0 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks.
sv_autosave 0 //Set to 1 to autosave game on level transition. Does not affect autosave triggers.
sv_bonus_challenge 0 //Set to values other than 0 to select a bonus map challenge type.
sv_cacheencodedents 1 //If set to 1, does an optimization to prevent extra SendTable_Encode calls.
sv_cheats 0 //Allow cheats on server
sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.
sv_consistency 1 //Whether the server enforces file consistency for critical files
sv_contact "XD_Cototn" //Contact email for server sysop
sv_downloadurl "" //Location from which clients can download missing files
sv_enableoldqueries 1 //Enable support for old style (HL1) server queries
sv_pausable 0 //Is the server pausable.

// Lan or internet play, Server region cvars
sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_region 255 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - South America, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa, 255 - world

//server Logging
sv_log_onefile 1 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logblocks 0 //If true when log when a query is blocked (can cause very large log files)
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir "logs" //Folder in the game directory where server logs will be stored.

//Server Rates
sv_maxcmdrate 0 //(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
sv_maxrate 999999 //Max bandwidth rate allowed on server, 0 == unlimited
sv_maxreplay 2 //Maximum replay time in seconds
sv_maxupdaterate 9999 //Maximum updates per second that the server will allow
sv_mincmdrate 0 //This sets the minimum value for cl_cmdrate. 0 == unlimited.
sv_minrate 0 //Min bandwidth rate allowed on server, 0 == unlimited
sv_minupdaterate 30 //Minimum updates per second that the server will allow
net_maxfilesize 64
When I try to join my server, my console keeps saying :

Quote:Client "MichiganMan" connected
Unknown command "mp_autokick"
Dropped "MichiganMan" from server <Kicked by Console>
userid "2" not found
userid "2" not found
userid "2" not found
userid "2" not found
Client "MichiganMan" connected
Dropped "MichiganMan" from server <Kicked by Console>
userid "3" not found
userid "3" not found
userid "3" not found
userid "3" not found

and ect.!!! what do I do?

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