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How to lock gamemode
How to lock gamemode
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Hello
I wonder how to properly lock the gamemode. For example i want to have coop-only server but setting sv_gametypes "coop" doesn't do the thing.
If you have any ideas it would be great.
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What game are you talking about?
What is your startup line?
What is your server.cfg?
Any other information about your server would be nice helpful.
Looking for a game server? Visit
fullfrag.com and pick one up as low as $2.50 / mo!
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12-21-2010, 07:34 PM
(This post was last modified: 12-21-2010, 08:44 PM by gbr3 .)
The game is left4dead.
Starup line:
Code:
screen -A -m -d -S l4d1 ./srcds_run l4d -pingboost 3 -ip $ip -port 27201 +map l4d_hospital01_apartment
Code:
hostname "l4dservers.pl [1.0.2.3] #1"
rcon_password ""
// Server Cvars
mp_disable_autokick 1 //Prevents a userid from being auto-kicked
sv_allow_wait_command 0 //Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks.
sv_cheats 0 //Allow cheats on server
sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.
sv_consistency 1 //Whether the server enforces file consistency for critical files
sv_contact "gbr161@wp.pl" //Contact email for server sysop
sv_pausable 0 //Is the server pausable.
sv_gametypes "coop"
// Lan or internet play, Server region cvars
sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_region 3 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6$
// HTTP Redirect
sv_downloadurl "http://maps.killercreation.co.uk/maps/customers/eatit/L4D"
// Server Logging
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir "logs" //Folder in the game directory where server logs will be stored.
//Server Rates
sv_maxcmdrate 100 //(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
sv_allow_lobby_connect_only 0
Thank you for the reply
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