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Client crashes when connecting to my server
Server OS: Windows Server 2003 Standard 32-bit
Processor: 2x Intel Xeon 3.0Ghz Dual Core, Hyperthreading Disabled (Dempsey Processor)
Ram: 4GB
Game(s): Garry's Mod 10
Start Up Command: "C:\Garrys Mod Test\orangebox\srcds.exe" -console -game garrysmod -secure -autoupdate +map gg_moving_day_trx +log on +maxplayers 21 +ip +port 27015 +exec server.cfg -tickrate 66 +fps_max 600 -nocrashdialog +r_hunkalloclightmaps 0
Admin Mods: Sourcemod

For the past few days now, my Gmod servers have stopped working. They worked fine for the past few months with no problems but now whenever a client connects, they crash. I have had other people try connecting and they crash. When a client crashes, they either get a hl2.exe error or no error at all. In addition, the server console says something like "Disconnect by user".

I thought that maybe sourcemod was doing it, so i disabled sourcemod and metamod. The same client crash occurred. Then i tried the default gamemode, again, the client crash occurred. Last resort; I created an entirely new directory, downloaded gmod, orangebox and css and created a new server.cfg with just the server name, rcon pass, and execute a few cfg files. Again, the same thing happens. Is this happening to anyone else with the latest update?

P.S. Oddly, my other srcds servers i host have no problem (CSS & Zombie Master) so it can't be a ports issue. I left the server up so people here can see what it does (

P.S.S This is a dedicated server only for game server hosting and its at a datacenter.
At spartanfrog's suggestion i reinstalled gmod and it fixed it. I only deleted a few folders though.

I deleted the following folders from my client installation:


Then i verified the cache files and started up the game and i was able to connect!

Hopefully this will fix this problem others had.

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