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Team Fortress 2, Counter-Strike: Source and Day of Defeat: Source Update (7-8-10)
Jason Wrote:Required update for Team Fortress 2 and Day of Defeat: Source are now available. The updates to Counter-Strike: Source are optional. The specific changes include:

- Fixed client crash related flashlight usage.
- Fixed several issues related to alt-tabbing (invisible players, etc).

Team Fortress 2:
- Added The Frontier Justice.
- Added The Wrangler.
- Added The Gunslinger.
- Added The Southern Hospitality.
- Added 35 Engineer achievements.
- Engineers can now pickup & move their buildings.
- Added Engineer main menu music.
- Added 4 new maps:
- Thunder Mountain, a 3 stage Payload map.
- Hightower, a Payload Race map.
- Upward, a Payload map.
- ColdFront, a community built Capture Point map.
- Item tuning:
- The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
- The Gunboats now reduce self-damage by 60% (was 75%)
- The Tribalman's Shiv bleed duration reduced to 6 second (was 8), and its damage penalty increased to 50% (was 35%).
- Added better feedback sound for Pyros on when their flamethrower is doing damage.
- Fixed blood effect on bleeding player.
- Added a glow effect to Payload carts.
- Added Romanian language support.

~ Mooga ...w00t? - on Twitter
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
Still many bugs to go, i'm glad they act rapidly.
Steam username for communication: root_admin (but i'm just a regular user)
flashlight bug Check

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