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My little project.
Hello. Im running a css server on my Asus EEE pc. The server is functioning quite nicely. Im kinda new to making servers that actually "work" but so far the people on the server havent experienced any lag. What i am asking is just for some tips/tweaking for my server. Here is the specs:

Windows XP
Intel® Celeron® M 900MHz
1,99GB RAM
8,60 mbit (DL)
0,80 Mbit (UL)
Cable (No wireless ofc)

Current Config:

// server name
hostname "- Kings#1 -"

// rcon passsword
rcon_password "PRIVATE"

// Server password
sv_password ""

// server cvars
mp_friendlyfire 0
mp_footsteps 1
mp_autoteambalance 1
mp_autokick 0
mp_flashlight 0
mp_tkpunish 1
mp_forcecamera 1
sv_alltalk 0
sv_pausable 0
sv_cheats 0
sv_consistency 1
sv_allowupload 0
sv_allowdownload 0
sv_maxspeed 320
mp_limitteams 2
mp_hostagepenalty 5
sv_voiceenable 1
mp_allowspectators 1
mp_timelimit 25
mp_chattime 10
sv_timeout 65
sv_unlag 1
sv_maxunlag .5

// round specific cvars
mp_freezetime 4
mp_roundtime 2
mp_startmoney 800
mp_c4timer 45
mp_fraglimit 0
mp_maxrounds 0
mp_winlimit 0
mp_playerid 0
mp_spawnprotectiontime 5

// bandwidth rates/settings
sv_minrate 25000
sv_maxrate 30000
sv_mincmdrate 100
sv_maxcmdrate 101
decalfrequency 30
fps_max 600
sv_maxupdaterate 100
sv_minupdaterate 10

// server logging
log on
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0

// operation
sv_lan 0
sv_region 3
sv_contact PRIVATE

// execute ban files
exec banned_user.cfg
exec banned_ip.cfg

And i have also done a little stability test. As you can see the fps drops alot whenever a player joins the server and also when the server is changing maps.
Well first of all, 0.8 Mbit will only hold a few players, and the processor is way too weak. Theres nothing to tweak really, 900MHz just isnt enough, you'll experience alot of lag after a few players join. Changing the OS to a bare Linux CLI (if you know how to use it of course), would give you more leverage for the CPU, i would also lower the FPS to 250, tickrate to 33 for less stress on the CPU seeing as you've only got 900Mhz, and playing around with the bandwith rates aswell to try to and find the lowest possible value without lag for the players will help you with increasing your player slots.

If you want to move up a notch, get a Pentium 4 3.0Ghz computer, it should handle 30-50 CSS players, and you could probably find one used for like $100 these days if you know where to look, and get an internet upgrade if you want to host more players aswell, I'd go for at least 2Mbit upstream, or even better, colocate it in a datacenter, just my 2 cents though.
Eh, I wouldn't try to run more than 8 players on that upload... And that processor doesn't seem like it would allow too much.
A 6 to 8 slot 33 tickrate should perform fine. ( I have not used older processors in quite some time, I can't remember how well they preform under higher tickrate loads )
Looking for a game server? Visit and pick one up as low as $2.50 / mo!
im currently running 6 player 100 tick. And to be honest it is 99% lag free when its filled. But thanks for all the great tips Smile it was eye opening
99% lag free? hahaha joke of the day Smile
well it dosent lagg =)
(05-02-2010, 06:29 AM)realchamp Wrote:  99% lag free? hahaha joke of the day Smile

That's like saying the gulf coast is 100% oil free.
Looking for a game server? Visit and pick one up as low as $2.50 / mo!
My EEE Pc is better than that and the people dont walk they just slide along the ground Toungue
~ trewq

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