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RESOLVED - Missing Skybox on EVERY outdoor map
EDIT - I finally managed to resolve this, by setting the following variables in /cstrike/cfg/sourcemod/zombieriot/zombieriot.cfg

zriot_dark "1"
zriot_dark_level "n"
zriot_dark_sky "hav"

I can only assume that some portion of zombieriot code, loaded after server.cfg and/or game.cfg on map change, was seting sv_skyname = "" if zriot_dark = 0,
rather than setting it to the currently configured default setting (sky_urb01).


So as the thread title indicates, I get the strage glitchy sky on every outdoor map I load. Here's what I know so far:
  • I have 260 .VMT files in my /materials/skybox folder
  • Setting sv_skyname to any valid entry before joining solves the issue
  • When the map changes, sv_skyname is empty again, and the glitch is back

I've tried setting sv_skyname in my server.cfg, and looking for any relevant settings in any other files, but I'm at a loss. Some help would be greatly appreciated!

My configuration is as follows:

Core 2 Duo (1.66Ghz, I think)
Windows Server 2003 Standard

Counter Strike : Source
Startup Command : "...\srcds.exe" -game cstrike -console +ip -port 27016 +maxplayers 64 +exec server.cfg -tickrate 100 +map zm_fubar_towers_v5
Mani-Admin, SourceMod, MetaMod
Zombie Riot Mod

hostname [JDRS] Zombie Parasites
rcon_password *removed for post*
exec banned_user.cfg
exec banned_ip.cfg
exec mani_server.cfg
mp_logdetail 0
mp_timelimit 35
mp_autokick 0
mp_autoteambalance 1
mp_c4timer 30
mp_dynamicpricing 0
mp_flashlight 1
mp_footsteps 1
sv_footsteps 1
mp_freezetime 0
mp_friendlyfire 0
mp_hostagepenalty 4
mp_limitteams 1
mp_roundtime 5
mp_tkpunish 0
sv_maxspeed 320
mp_startmoney 5000
mp_chattime 5
sv_allowupload 1
sv_allowdownload 1
sv_voiceenable 1
sv_alltalk 1
sv_voicecodec vaudio_speex
mp_falldamage 0
sv_cheats 0
sv_region 1
sv_logbans 1
sv_pure 0
sv_skyname militia_hdr
sv_minrate 15000
sv_maxrate 0
sv_minupdaterate 66
sv_maxupdaterate 100
sv_mincmdrate 66
sv_maxcmdrate 100
decalfrequency 30

sv_logfile 1
log on
Could you please post the result of going META LIST in the dedicated server console? Thanks.
(04-23-2010, 08:04 AM)CannonessHannah Wrote:  Could you please post the result of going META LIST in the dedicated server console? Thanks.

meta list
Listing 4 plugins:
[01] SourceMod (1.3.1) by AlliedModders LLC
[03] CS:S Tools (1.3.1) by AlliedModders LLC
[04] SDK Tools (1.3.1) by AlliedModders LLC
[05] Hacks Extension ( by Knagg

edit - I had installed ZombieMod, thinking that might give me whatever sky textures I was missing, and it was trying to load, until I renamed the VFD file, but this problem predates that. Meta List now reports these 4 plugins, numbered appropriately 1-4, and the problem still persists.

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