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Extreme slow map download

I've recently started a TF2 server and after some portforwarding issues (bug in SpeedTouch firmware) I got it up and running. But now I noticed that map downloading is extremly slow. I know that you can redirect the download etc. but even if I'm downloading a map (20Mb) over LAN (100Mbit) it takes ages (more than 15 minutes). Is this normal?
Technically it should only take a few seconds.
For remote uploads, my internet upstream is 800kbps, so even than it should take only 3 or 4 minutes for a map to upload. Why does it take so long?


Your server specs?
Slå den med jeres fiberforbindelser...

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fast download enabled? (Linux Kernel HOWTO!)
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(04-15-2010, 07:17 PM)lol554 Wrote:  

Your server specs?

AMD Athlon 1Ghz, 768Mb RAM, 100Mbit UTP LAN, 80GB HD

The strange thing is, while my server is hosting a game, I can manualy copy files (map files) in Windows at speeds more then 10MByte from the server to my computer. So why is it so slow when the server is uploading the map? Or is it just crappy programming?
(04-15-2010, 10:07 PM)BehaartesEtwas Wrote:  fast download enabled?

I don't know any 'fast download' mode other than redirecting it to a fast internet server. Is there something else I have to enable?
put all the files the clients need to download on some web space (in the same directory structure as on the server - basically you can copy the whole server and remove any stuff that could compromise security (config files!)). then put sv_downloadurl http://your/web/server into your server config. (Linux Kernel HOWTO!)
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The redirect option, that one I know. Enough free webspace is the problem with that. So I thought, letting my friends download the map directly from my server. And technically is should take about 3 or 4 minutes with a 800kpbs upload stream, but it takes a lot more time, why is that?
Maybe the easiest way is to setup a ftp server and let them download the map from there. A bit more handling, but at least the uploadspeed is better.
no. the game server doesn't provide full download speed. even in LAN the maps arn't downloaded faster.

do you run your server on a home machine? then install some apache webserver to provide those files. but keep in mind that the game will terrible lag for all people connecting from the internet if someone downloads a map... (Linux Kernel HOWTO!)
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Hey, that's a good idea. And then redirect the download to my own webserver. So people can still automatically download the map from inside the game.

The reason why the downloads are slow is because the download is limited by the servers sv_maxrate. For an example the maxrate would be 30000, which is a download speed at approximately 300kb/s. If you use your webpage you could theorically get 10mb/s Smile

However if you host on your own home connection, which is these 800kb/s you would experience lag on the game server and not that faster downloads.
Compress all your custom files to .bz2 and upload them to your download url.
Smaller files = Faster downloads
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I redirected the download to my own webserver and compressed the files. Now the downloadtimes are acceptable. About 1.5 minutes for a large map.


Do the following steps to increase your internet speed.
1)Reset the modem
2)Use the latest web browser like Chrome,Opera,Mozilla Firefox ...etc.
3)Use the antivirus protection software and internet virus protection software.
4)Clear the cookies everyday on your browser.
5)Then check your internet uploading and downloading speed at . Still your Internet Speed is low you can contact the Internet Service Provider(ISP) and upgrade to latest plan.

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