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Segmentation faults on map changes
I'm getting segmentation faults on my server at map changes and game starts (seems to be on round_start)

Os: Debian Lenny 64bit
CPU: Q6700 (I think(
RAM: 4gb
Game: left4dead2
Addons: Occurs both with and without addons (sm,mm)
screen -dmS l4d2_2 ./srcds_run +clientport 27006+## +hostport 27016+## +exec server##.cfg +ip **** -steamport 27691+## -fork 4 -game left4dead2 -debug
./srcds_run -game left4dead2 -port 27016 -debug

Have completely removed installation, redownloaded hldsupdatetool, created new user acount, run under root, reduced from fork to single server and closed all other servers.

Feb  2 12:38:11 s1 kernel: srcds_linux[22905]: segfault at 1f0420d6 ip 00000000f6dde7a7 sp 00000000ff9cbb5c error 4 in[f6bac000+267000]
Feb  2 12:38:11 s1 kernel: grsec: From ***.***.***.***: Segmentation fault occurred at 000000001f0420d6 in /home/srcds/l4d2_2/left4dead2/srcds_linux[srcds_linux:22905] uid/euid:1000/1000 gid/egid:1000/1000, parent /home/srcds/l4d2_2/left4dead2/srcds_linux[srcds_linux:21253] uid/euid:1000/1000 gid/egid:1000/1000

CRASH: Mon Feb  1 23:01:55 GMT 2010
Start Line: ./srcds_linux +hostport 27016 -game left4dead2 -debug +map c1m1_hotel
(no debugging symbols found)
#0  0x73757372 in ?? ()
No symbol table info available.
eax            0xeec00000       -289406976
ecx            0x73757372       1937077106
edx            0x26f041ce       653279694
ebx            0x12     18
esp            0xffa8a04c       0xffa8a04c
ebp            0xffa8b168       0xffa8b168
esi            0xffa8b13c       -5721796
edi            0x1      1
eip            0x73757372       0x73757372
eflags         0x10203  [ CF IF RF ]
cs             0x23     35
ss             0x2b     43
ds             0x2b     43
es             0x2b     43
fs             0x0      0
gs             0x63     99
End of Source crash report

I'm absolutely at a loss for this one, any help would be greatly appeciated
Dump from server console at crash, although it seems to be different each time

L 02/02/2010 - 16:34:34: Preventing spawning
L 02/02/2010 - 16:34:34: CDirector::RunScript, director_base, level: 0
Initializing Director's script
L 02/02/2010 - 16:34:34: World triggered "Round_Start"
L 02/02/2010 - 16:34:34: Area 110678 is NAV_MOB_ONLY
L 02/02/2010 - 16:34:34: Area 105723 is NAV_MOB_ONLY
L 02/02/2010 - 16:34:34: Area 112635 is NAV_MOB_ONLY
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
./srcds_run: line 336:   999 Segmentation fault      (core dumped) $HL_CMD
Cannot access memory at address 0xf7734658
Cannot access memory at address 0xffcfb450
/home/hcversus/left4dead2/debug.cmds:4: Error in sourced command file:
Cannot access memory at address 0xf7734658
email debug.log to
Tue Feb  2 16:34:35 GMT 2010: Server restart in 10 seconds

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