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[L4D2] Random Crashes From Client Connections
Is anyone else having issues with L4D2? I run a server from my LAN. I have a friend in Italy with whom I play. Other people can join and it will run fine as well, but every once in a while, the server just crashes. I notice that if it's just the two of us and nobody else joins at all, my server runs fine - so I'm thinking it may have something to do with client connections randomly crashing it.

I'm using the latest version of MetaMod Source, and I'm also using the latest snapshot of Sourcemod. I don't know if that has anything to do with it.

I'm not running any special cvars that deal with connection rates or the like.
Also, when the server crashes, srcds just closes. I don't know if I'm getting any error messages.

Is there a way I can make it keep the window open if it crashes to be sure?
Im running L4D2 on a Windows 2008 R2 server and I haven't noticed any problems. Please read the forum Read Me ( and reply with the requested details Smile

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