As you can see from this FPS meter measurement, our TF2 (srcds) and also our HLDS servers are dropping FPS like no tomorrow.
http://fpsmeter.org/p,view;8714.html
There's short periods where it remains constant (with slight variation), but it never remains at the maximum FPS.
I've followed BehaartesEtwas's guide in optimizing our kernels, and it is what we are currently running, yet we are still experiencing a lot of drops.
Does anyone have any suggestions that could resolve our issue? I'm willing to provide you with whatever information is required, just let me know what you need.
We're running Centos 5.3 with the 2.6.26.8-rt16 kernel. Our machines are powerful enough to run these servers, we're fairly sure it's a configuration issue somewhere.
Here's the generic info (for the box the #TF2Pug server runs on):
Server OS: CentOS 5.3 64bit (2.6.26.8-rt16)
Processor: Xeon 3050 @ 2.13GHz
Ram: 3gb
Game(s): TF2
Start Up Command: /games/tf2/orangebox/srcds_run -game tf -console -secure -port "27015" +ip "210.50.4.37" +clientport 27005 +maxplayers 15 +fps_max "1050" +map cp_well +exec common_pugserver.cfg > /games/logs/tfpug.log 2>&1 &
Admin Mods: None what-so-ever
Our other (main) servers are:
Server OS: CentOS 5.2 64bit (2.6.26.8-rt16)
Processor: Xeon X3220 @ 2.4GHz
Ram: 4gb
Game(s): TF2, CS:S and CS1.6
Start Up Command: Same as the above
Admin Mods: None what-so-ever
These servers also experience the same FPS drop.
We have also disabled SourceTV for testing purposes.
http://fpsmeter.org/p,view;8714.html
There's short periods where it remains constant (with slight variation), but it never remains at the maximum FPS.
I've followed BehaartesEtwas's guide in optimizing our kernels, and it is what we are currently running, yet we are still experiencing a lot of drops.
Does anyone have any suggestions that could resolve our issue? I'm willing to provide you with whatever information is required, just let me know what you need.
We're running Centos 5.3 with the 2.6.26.8-rt16 kernel. Our machines are powerful enough to run these servers, we're fairly sure it's a configuration issue somewhere.
Here's the generic info (for the box the #TF2Pug server runs on):
Server OS: CentOS 5.3 64bit (2.6.26.8-rt16)
Processor: Xeon 3050 @ 2.13GHz
Ram: 3gb
Game(s): TF2
Start Up Command: /games/tf2/orangebox/srcds_run -game tf -console -secure -port "27015" +ip "210.50.4.37" +clientport 27005 +maxplayers 15 +fps_max "1050" +map cp_well +exec common_pugserver.cfg > /games/logs/tfpug.log 2>&1 &
Admin Mods: None what-so-ever
Our other (main) servers are:
Server OS: CentOS 5.2 64bit (2.6.26.8-rt16)
Processor: Xeon X3220 @ 2.4GHz
Ram: 4gb
Game(s): TF2, CS:S and CS1.6
Start Up Command: Same as the above
Admin Mods: None what-so-ever
These servers also experience the same FPS drop.
We have also disabled SourceTV for testing purposes.