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Help! Server keeps crashing
It's a TF2 server running on Win2k3. I tried disabling mods and did a verify_all. I can't figure it out. I actually think someone might be causing it to crash on purpose. Here's all the minidumps.

Attached Files
.zip (Size: 388.98 KB / Downloads: 2)
Please post all of the information required in the readme located here.
Also the minidumps are useless because we dont have the source code of steam to tell what happens in the server.
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Server OS: Win2k3 32-bit
Processor: P4 3 ghz HT
Ram: 2 GB
Game(s): TF2
Start Up Command: start /wait /abovenormal srcds.exe -nocrashdialog -console -game "tf" +map cp_gravelpit +maxplayers 26 -ip -port 27015 -tickrate 66 +fps_max 512 -autoupdate
Admin Mods: BeetlesMod

Well since the minidumps are useless I'll just post the message I was getting spammed in the console before the crashes.

DataTable warning: player: Out-of-range value (359.000000) in SendPropFloat 'm_angEyeAngles[0]', clamping.
First, you dont need the -autoupdate command, it doesnt work in windows. Also The datatable warning is when a person goes above the sv_maxspeed, like you speed hack or something.
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Oh, so someone could have been speed hacking on my server.
No. That's a regular error. I used to get it all the time on my server.

Are you using the most up-to-date version of BM?
~ Mooga ...w00t? - on Twitter
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
Yes, version 90. I should probably note that I also have DoS Attack fixer v3 installed. I don't think it's crashed since I banned the suspected crasher.
If you set the sv_maxspeed to 9999999 the errors wont show
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