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linux install quicky
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hobgoblin
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Post: #16
RE: linux install quicky

d_adams1969 Wrote:
I use a script for updating it once it's installed.

Create the file "updatehl2.sh" and make it executable.
Put this in it and modify it to your needs, ie; change it's location.

Code:
#!/bin/sh
echo "updating HL2 Server"
sleep 1
./steam -command update -game "hl2mp" -dir /home/yourusernamehere/hl2mp


Run from a terminal, let it finish, run it again to make sure it's really up to date. Done.

Untip, this might be what you're missing and the reason for the error you get. And WHY are you doing that as root? Read the 3rd line of the very first post.


Also you could use the cron utility to schedule this update script to run automatically every so often, and the nice utility to make sure it doesn't take up too much CPU power when it runs.

Ahh, the wonders of Linux Smile

10-18-2007 07:04 PM
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Muppet
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Post: #17
RE: linux install quicky

thedcase Wrote:
I have never used linux and only installed it because windows would not install, how do you make something an executable. What is a dir and how do you make one. I have suse linux 9.1


http://mally.stanford.edu/~sr/computing/basic-unix.html

Executable = 'chmod +x thefile'

10-18-2007 09:03 PM
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tovaanu
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Post: #18
RE: linux install quicky

Question: I get this error when starting the server
Any one know wats wrong here? :

Checking/Installing 'Source Dedicated Server Linux' version 90


HLDS installation up to date

Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 16
RCON Server bind failed (Address already in use)
Network: IP unknown, mode MP, dedicated Yes, ports 27016 SV / 27006 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
net.cpp (960) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cSendBufSize <= iVal
net.cpp (968) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) && cRecvBufSize <= iVal
exec server.cfg: file size larger than 20MB.


i think i might have blown it sumwhere lol

also im a n00b, i use a diff computer for my steam account. how do i know which is my server?/ how do i edit the name nd stuff

02-13-2008 04:25 AM
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