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console.log problems
I will be needing the output from console.log in the future. I haven't had any experience using it in the past, so I don't know if this problem is normal. 99% of the console output to console.log is doubled. For instance,

couldn't exec server.cfg
couldn't exec server.cfg
Adding master server
Adding master server
Adding master server
Adding master server

It's not any plugin since I tested this on a fresh srcds.

Here's the appropriate line in the batch file if it helps:
srcds.exe -game "cstrike" -condebug -tickrate "66" -port 27015 +map cs_office -console

Also as a note, the only time it doubles output is after a map change.
Show us your server.cfg
Something is logging twice.
~ Mooga ...w00t? - on Twitter
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.
try the tickrates without the quotes. and do you have a server.cfg file in your cfg folder? Also you don't need -port 27015 because it defaults to that port.
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mattie_eventscripts "1"
eventscripts_subdirectory "events"
hostname "Nite Testz0rs"
sv_maxrate "25000"
sv_minrate "10000"
sv_maxupdaterate "66"
sv_minupdaterate "33"
sv_maxcmdrate "66"
sv_mincmdrate "33"
mp_timelimit "20"
mp_buytime "1"
mp_startmoney "800"
mp_freezetime "3"
mp_roundtime "3"

The above section (meaning my first post) of my console.log is from the newly downloaded server. This is my server.cfg from my regular test server with the file in the correct location.

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