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bzip2 to conserve bandwidth?
I've got a server with a number of rather large sounds/maps/models which new players have to download. Now I have seen other servers which supply their models, sounds and so on as bz2-files. How do I do that? Will simply compressing each file to a bz2-file work or do I have to do anything else?

To be (an admin), or not to be (an admin), that is the Question. steam linux install guide for cs 1.6
That doesn't explain my question. I already am utilizing the sv_downloadurl-option, however. Instead of supplying the files uncompressed I'd like them to be sent as bz2 files.
from what I understand, the answer is yes. However, everyfile must be bzipped or it wont work.
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