SRCDS Steam group


High tickrate and rate SRCDS FAQ
#61
Could someone update this thread plz?
It's very useful but some pieces are not 100% correct...
Also, tickrate has been removed, maybe add the Tickrate Enabler to the guide or something?

Why don't I just do it myself?
Because I'm a newbie.
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#62
simple update: no longer possible or necessary for cs:s. all cs:s servers run by itself at tick 66.
http://www.fpsmeter.org
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#63
(07-26-2010, 07:40 PM)BehaartesEtwas Wrote:  simple update: no longer possible or necessary for cs:s. all cs:s servers run by itself at tick 66.
It's my understanding that some counter strike source servers
are now running at 100 tic
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#64
there are hacks, but it is highly recommended to keep your hands off them... they will make the server worse.
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#65
Valve said that with Orangebox, 66 tick gets the job done a lot better than 100 tick. It's basically like shoving food down a babies mouth, it can still be fed healthfully without overdoing it.
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#66
nice said ;-)
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#67
Is all Orangebox games only 66 tic today? like TF2 and DoD source?
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#68
(08-13-2010, 03:24 AM)Branti Wrote:  Is all Orangebox games only 66 tic today? like TF2 and DoD source?

Yep. However you can remove the tickrate limit.
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#69
(08-13-2010, 04:03 AM)realchamp Wrote:  Yep. However you can remove the tickrate limit.

(08-10-2010, 05:35 PM)BehaartesEtwas Wrote:  there are hacks, but it is highly recommended to keep your hands off them... they will make the server worse.
(08-11-2010, 05:09 AM)Beaverbeliever Wrote:  Valve said that with Orangebox, 66 tick gets the job done a lot better than 100 tick. It's basically like shoving food down a babies mouth, it can still be fed healthfully without overdoing it.
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#70
(08-13-2010, 03:24 AM)Branti Wrote:  Is all Orangebox games only 66 tic today? like TF2 and DoD source?


Dod source is not locked to 66 tick. You can in that game use 100 as before.

-tickrate is not removed on that game
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#71
right, css has a fixed tickrate of 66, dods and tf2 not. but using tick 66 is strongly recommended also on those games.
http://www.fpsmeter.org
http://wiki.fragaholics.de/index.php/EN:Linux_Optimization_Guide (Linux Kernel HOWTO!)
Do not ask technical questions via PM!
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#72
Thank you so much for this!
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#73
Hello everyone, I would like to get suitable client settings, please be kind and write it me down, Theoretically I'm Noob. playing cs 1.6 almost 8 or 9 years but, know not much, read first page and still cant understand few things, and also it is post of 2006,


my comp: i5 3470 cpu@ 3.20 ghz 3.20 ghz, 16 gb of ram, video card GTX 560,
my net: have optic network, speed http://www.speedtest.net/result/2497761525.png

thank you in advance.
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#74
(08-11-2010, 05:09 AM)Beaverbeliever Wrote:  Valve said that with Orangebox, 66 tick gets the job done a lot better than 100 tick. It's basically like shoving food down a babies mouth, it can still be fed healthfully without overdoing it.

lol that one way of putting it hehe
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#75
When discussing **high tickrate** and **SRCDS rate settings**, the goal is usually to achieve the best possible balance between server performance and a smooth gameplay experience. A higher tickrate allows the server to process game updates more frequently, which can improve responsiveness, but it also places greater demands on the CPU, network bandwidth, and overall system resources.

Finding the right configuration depends on the hardware available and the number of players connected. Regular testing, performance monitoring, and keeping the server software updated are all essential steps for maintaining stability while minimising latency and ensuring fair gameplay.

If you enjoy reading about gaming, technology, and a variety of online topics, it's also worth taking a look at **https://chickenpirates.net/**. The website features an interesting selection of articles that complement broader discussions about digital entertainment and related subjects.

Ultimately, there is no universal "perfect" SRCDS configuration. The most effective setup is one that delivers consistent performance, reliable network communication, and an enjoyable experience for players without overloading the server's resources.
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