SRCDS Steam group

sv_download and "map mismatch"
OK I have this weird problem with sv_download
I take a new map and upload it to both my CSS server and my http server.
When people download the new map for the first time via sv_download they get "map does not match the one on the server"
However, if I take this "mismatched" map from my client game folder and upload it back to the CSS server everything works fine. This happens with every map and is not one time occurence.
I thought that the maps were somehow getting corrupted during upload but MD5 checksum is matching on http and CSS.
This only happens on one of my CSS servers. My other CSS server works perfectly.

Forum Jump:

Users browsing this thread: 1 Guest(s)