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support req: hosted L4D ds forces coop mode when joined from vs lobby
I have configured my server and can play on it just fine, albeit only coop mode. maxplayers is 12. (hosted server is 14 slots) metamod and sourcemod are installed, but not running (renamed vdf files).

I can create a vs lobby and conntect to my server with all 8 players, however it forces coop mode and the other 4 are locked into some wacky spectator mode which you can't control. Please help me figure out why I cannot connect to the server in versus mode. Why does it always force a coop game? When I startup the server, it says versus in the control panel, after someone connects it forces coop. Thanks.

here is my cfg (personally identifiable data are in <brackets>)
hostname <hostname>
log on
sv_password ""
rcon_password <password>
sv_rcon_banpenalty 5
sv_rcon_maxfailures 5
sv_gametype versus
sv_gametypes versus
sv_search_key <key>
motd_enabled 1
sv_steamgroup <group>
//sv_steamgroup_exclusive 0
//sv_allow_lobby_connect_only 1
sv_visiblemaxplayers 12
mp_disable_autokick 1
mp_autoteambalance 0  
mp_forcecamera 0
mp_allowspectators 1
mp_friendlyfire 1
mp_footsteps 1
sv_cheats 0
sv_timeout 320
sv_consistency 1
decalfrequency 5
sv_voiceenable 1
sv_alltalk 0
mp_chattime 8
sv_allowupload 1
sv_allowdownload 1
net_maxfilesize 100
sv_downloadurl <url>
sv_minrate 20000
sv_maxrate 30000
fps_max 600
decalfrequency 5
sv_maxupdaterate 67
sv_minupdaterate 33
sv_logbans 1
sv_logecho 1
sv_logfile 1
sv_log_onefile 0
sv_lan 0
sv_region 0
sv_contact <email>
sv_pausable 0
sv_pure 2
sv_pure_kick_clients 0
log on
Remove this line: sv_gametypes versus
The config is sloppy... but I don't see anything that would cause that problem.
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Please do not PM me for server related help
fqdn Wrote:if you've seen the any of the matrix movies, a game server is not all that different. it runs a version of the game that handles the entire world for each client connected. that's the 2 sentence explanation.

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