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SRCDS Counter-Strike: Source Server Configuration (server.cfg)
#29
My SRCDSTV config:
Code:
//*************************************************************************\\
//*                                                                       *\\
//*                                                                       *\\
//*                             SourceTV                                  *\\
//*                                                                       *\\
//*                                                                       *\\
//*************************************************************************\\

// Define if the SourceTV should be activated.
// 1 = The TV will be activated, and will join spectator on next map as a bot.
// Default: 0
tv_enable 1


// Connects a relay server to another SourceTV server/proxy
// Default: none
// Example: tv_relay <SourceTV IP:SourceTV port>
// Note: Remove the slashes infront of the command before use.
//tv_relay

// Give the TV a name.
// Default: SourceTV
tv_name [www.l4dzone.pl]CheaterRecorder


// Change the port of the TV.
// You can set this port at any port, just not the same as the main server is running on!(27015, is standard)
// Default: 27020
tv_port 27020


// Sets the maximum bandwidth spend per client in bytes/second.
// How highter the value is, how more smooth will the SourceTV run.
// Beware, it will increase the brandwidth and CPU usage dramatically.
// Default: 5000
tv_maxrate 5000


// Set a password for the TV, just as "sv_password" for the server.
// Default: none.
// tv_password ""


// Sets a required password for relay proxies.
// Default: none.
// tv_relaypassword " "


// Sets maximum client number for local SourceTV server/proxy.
// How more slots on, how more cleints will be able to connect to it and that will increase your brandwidth/CPU usage!
// default: 128
tv_maxclients 0


// Sets a SourceTV broadcast title shown in the spectator GUI.
// Default: SourecTV
tv_title [www.l4dzone.pl]


// Disables other spectators chat lines (client only).
// Default: 0
tv_nochat 1


// Automatically records every game, demo file name format is auto-YYYYMMDD-hhmm-map.dem.
// The file will be safed in: "srcds/cstrike".
// This is recommended with much use of your server, so you won't miss your importan kills.
tv_autorecord 1

Srcds game server on same ip, but game is on port 27015.
Now I use only tv_enable 1, tv_autorecord 1, tv_stop, tv_maxclients 0, commands to record a demo, the server responds, but I don't see what map is played.
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Messages In This Thread
RE: SRCDS CSS SERVER.CFG - Derek - 10-01-2008, 09:13 PM
RE: SRCDS Counter-Strike: Source Server Configuration (server.cfg) - Nerus - 08-06-2010, 10:14 PM

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