SRCDS Steam group


zBlock & 100 tick
#4
Why would you alter the tickrate? The CEngine() has various serverside animations that are hard coded on 66hz, and the network stack expects packets to come in at least 1000/66ms, and there's another side effect, the timers in the engine are also hard coded in MANY places to run at 66hz.. Once you change it to 100hz, timers run faster and you'll break tons of shit.


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Messages In This Thread
zBlock & 100 tick - oddisews - 06-10-2012, 10:10 AM
RE: zBlock & 100 tick - koz - 06-11-2012, 09:35 AM
RE: zBlock & 100 tick - oddisews - 06-12-2012, 08:24 AM
RE: zBlock & 100 tick - koz - 06-18-2012, 03:10 AM
RE: zBlock & 100 tick - Monk - 06-12-2012, 11:20 AM
RE: zBlock & 100 tick - oddisews - 06-12-2012, 10:12 PM
RE: zBlock & 100 tick - loopyman - 06-18-2012, 05:47 PM
RE: zBlock & 100 tick - cookies911 - 07-02-2012, 04:28 PM

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