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Player rate tracking system using Linux's firewall (iptables)

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css Offline
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Posts: 470
Joined: Apr 2008
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Post: #16
RE: Player rate tracking system using Linux's firewall (iptables)
Find this from the ratetables2.pl:
Code:
# monitoring
#  + Set to 1 to see what would happen. Nobody will be kicked or banned.

my %CONF = (
        logpath => "/home/user/ratetables/",
        sampleinterval => 10,
        bantime => 5,
        monitoring => 1
        );
Then change "monitoring => 1" to "monitoring => 0".

[Image: ent.setti.info:27015.jpg]
10-22-2008 03:45 AM
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narutopgm Offline
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Post: #17
RE: Player rate tracking system using Linux's firewall (iptables)
oki i go test that
10-22-2008 03:57 AM
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narutopgm Offline
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Post: #18
RE: Player rate tracking system using Linux's firewall (iptables)
I think is doesn't work
10-22-2008 08:24 PM
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css Offline
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Posts: 470
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Post: #19
RE: Player rate tracking system using Linux's firewall (iptables)
How does it not work? Be more verbose.

[Image: ent.setti.info:27015.jpg]
10-22-2008 11:07 PM
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narutopgm Offline
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Post: #20
RE: Player rate tracking system using Linux's firewall (iptables)
No player kicked
10-22-2008 11:16 PM
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lhffan Offline
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Posts: 165
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Post: #21
RE: Player rate tracking system using Linux's firewall (iptables)
Is this a dead project?
04-09-2009 08:11 PM
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css Offline
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Post: #22
RE: Player rate tracking system using Linux's firewall (iptables)
No.

Did you try it? If you can't get it working, I can try to help + fix problems in the script + make it easier to use. Feedback is appreciated.

[Image: ent.setti.info:27015.jpg]
04-10-2009 05:06 AM
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css Offline
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Posts: 470
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Post: #23
RE: Player rate tracking system using Linux's firewall (iptables)
I've noticed that this system doesn't require any admin mod really. It works on a clean server. All you need is root access.

I've made some improvements to the system along the way, but I haven't got much feedback here. That's why I'd hope I could get more feedback from someone who has tried this. Essentially this is something that should be installed on every high-end server to make sure that all players are also high-end.

Here's a sample page which tells true rates of players: http://css.setti.info/rates.html. Not too many 66/s'ers even though that's what the server would like everyone to have.

Those interested can PM me or reply here. I will give first hand support for everyone.

[Image: ent.setti.info:27015.jpg]
04-16-2009 05:12 AM
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lhffan Offline
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Post: #24
RE: Player rate tracking system using Linux's firewall (iptables)
Will fix my first +ip problem first and if it works il trye this to. I have metamod/sourcemod up and running nicely and im happy with it. What does not work with that combo?
(This post was last modified: 04-22-2009 03:58 AM by lhffan.)
04-16-2009 03:36 PM
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lhffan Offline
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Post: #25
RE: Player rate tracking system using Linux's firewall (iptables)
Installed now. Will let you know how it works after this weekend
04-30-2009 06:28 AM
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css Offline
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Post: #26
RE: Player rate tracking system using Linux's firewall (iptables)
OK.

Are there any non-CS/CSS server admins who would like to give it a try?

[Image: ent.setti.info:27015.jpg]
04-30-2009 04:24 PM
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lhffan Offline
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Post: #27
RE: Player rate tracking system using Linux's firewall (iptables)
css Wrote:OK.

Are there any non-CS/CSS server admins who would like to give it a try?



my server is a dods server and so far it works hyvin
05-06-2009 04:41 AM
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css Offline
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Posts: 470
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Post: #28
RE: Player rate tracking system using Linux's firewall (iptables)
Hehe.. works hyving (=well). Do you have the output of rates.html somewhere available?

I could publicly release the updated version soon.

[Image: ent.setti.info:27015.jpg]
05-06-2009 03:34 PM
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lhffan Offline
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Post: #29
RE: Player rate tracking system using Linux's firewall (iptables)
Have not installed the newest versin yet. Im a bit slow nowdays...
05-11-2009 01:06 AM
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lhffan Offline
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Post: #30
RE: Player rate tracking system using Linux's firewall (iptables)
If i change rate level to monitor against does i need to restart it?
05-20-2009 11:23 PM
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