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SRCDS Crashes After a minute of use

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DEC_42 Offline
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Post: #1
SRCDS Crashes After a minute of use
Code:
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthentication()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdown()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()
Missing shutdown function for g_Log.Init() : g_Log.Shutdown()
Missing shutdown function for master->Init() : master->Shutdown()
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown()
Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shutdown()
Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown()
Missing shutdown function for Key_Init() : Key_Shutdown()
Missing shutdown function for Filter_Init() : Filter_Shutdown()
Missing shutdown function for saverestore->Init() : saverestore->Shutdown()
Missing shutdown function for COM_Init() : COM_Shutdown()
Missing shutdown function for V_Init() : V_Shutdown()
Missing shutdown function for cv->Init() : cv->Shutdown()
Missing shutdown function for Cmd_Init() : Cmd_Shutdown()
Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown()
Missing shutdown function for Con_Init() : Con_Shutdown()
Missing shutdown function for Memory_Init() : Memory_Shutdown()
Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem()

This is that I get in the console. I can't explain it. I recently installed Eventscripts 2.0, ES Tools, IPtoCountry, Bullettime, Ratemap, and Stickynades. Before that, everything was fine. The server just craps out within a minute of launch. I also get a little message that says:

Cryptic Error Wrote:The instruction at "0x1fba1b38" referenced memory at "0x000000010". The memory could not be "read".

I hate Hex triplets, as well.

Disabling the new plugins does nothing. I think I may have configured Eventscripts 2 incorrectly or perhaps ES Tools. Running this CS:S server on Windows Server '03.
(This post was last modified: 03-12-2009 06:53 AM by DEC_42.)
03-12-2009 06:53 AM
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helio Offline
Hi there

Posts: 841
Joined: Jul 2007
Reputation: 7
Post: #2
RE: SRCDS Crashes After a minute of use
have you ran the server without any plugin just a vanilla server because plugins usually causes
Code:
The instruction at "0x1fba1b38" referenced memory at "0x000000010". The memory could not be "read".

ubuntu
03-12-2009 07:07 AM
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DEC_42 Offline
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Posts: 9
Joined: Mar 2009
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Post: #3
RE: SRCDS Crashes After a minute of use
Well, I ran the server w/ CSSDM still on, as I haven't made any changes to it, and it still crashed. However, instead of going straight to the Missing Shutdown Functions, something new came up:

Code:
Calculate Stats total time [0.000010]
Calculate Stats total time [0.000017]
Calculate Stats total time [0.000014]
Missing shutdown function for Sys_InitAuthentication() : Sys_ShutdownAuthentication()
Missing shutdown function for S_Init() : S_Shutdown()
Missing shutdown function for Decal_Init() : Decal_Shutdown()
Missing shutdown function for InitStudioRender() : ShutdownStudioRender()
Missing shutdown function for StaticPropMgr()->Init() : StaticPropMgr()->Shutdown()
Missing shutdown function for modelloader->Init() : modelloader->Shutdown()
Missing shutdown function for InitMaterialSystem() : ShutdownMaterialSystem()
Missing shutdown function for HLTV_Init() : HLTV_Shutdown()
Missing shutdown function for g_Log.Init() : g_Log.Shutdown()
Missing shutdown function for master->Init() : master->Shutdown()
Missing shutdown function for sv.Init( bDedicated ) : sv.Shutdown()
Missing shutdown function for g_GameEventManager.Init() : g_GameEventManager.Shutdown()
Missing shutdown function for NET_Init( bDedicated ) : NET_Shutdown()
Missing shutdown function for Key_Init() : Key_Shutdown()
Missing shutdown function for Filter_Init() : Filter_Shutdown()
Missing shutdown function for saverestore->Init() : saverestore->Shutdown()
Missing shutdown function for COM_Init() : COM_Shutdown()
Missing shutdown function for V_Init() : V_Shutdown()
Missing shutdown function for cv->Init() : cv->Shutdown()
Missing shutdown function for Cmd_Init() : Cmd_Shutdown()
Missing shutdown function for Cbuf_Init() : Cbuf_Shutdown()
Missing shutdown function for Con_Init() : Con_Shutdown()
Missing shutdown function for Memory_Init() : Memory_Shutdown()
Missing shutdown function for Host_Init( s_bIsDedicated ) : Host_Shutdown()
Missing shutdown function for Sys_InitMemory() : Sys_ShutdownMemory()
Missing shutdown function for Sys_Init() : Sys_Shutdown()
Missing shutdown function for COM_InitFilesystem( info.m_pInitialMod ) : COM_ShutdownFileSystem()

It appears that it dies when it's generating stats.

The error message says:
Code:
The instruction at "0x1f291b38" referenced memory at "0x000000010". The memory could not be "read".
(This post was last modified: 03-12-2009 07:27 AM by DEC_42.)
03-12-2009 07:25 AM
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helio Offline
Hi there

Posts: 841
Joined: Jul 2007
Reputation: 7
Post: #4
RE: SRCDS Crashes After a minute of use
I guess you still have mani on your server, and mani is known to cause problems just disabling that

ubuntu
03-12-2009 10:04 AM
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DEC_42 Offline
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Post: #5
RE: SRCDS Crashes After a minute of use
helixo Wrote:I guess you still have mani on your server, and mani is known to cause problems just disabling that

Oh... I didn't think Mani would cause any issues =\.

Mani's pretty useful for me. Is there an equivalent that won't conflict with es_tools?
03-12-2009 11:33 AM
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helio Offline
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Posts: 841
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Post: #6
RE: SRCDS Crashes After a minute of use
you can use source mod its a good admin mod

ubuntu
03-12-2009 11:43 AM
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DEC_42 Offline
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Post: #7
RE: SRCDS Crashes After a minute of use
Isn't SourceMod kinda like EventScripts in that it's not a mod, but what mods can be made with?
03-12-2009 11:51 AM
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helio Offline
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Post: #8
RE: SRCDS Crashes After a minute of use
Source mod is used for a lot of web based apps like hlstats, sourcebans, and other things like that and i guess you could make sourcemod do anything but you can just use event scripts they have admin mods too

ubuntu
(This post was last modified: 03-12-2009 12:00 PM by helio.)
03-12-2009 11:55 AM
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DEC_42 Offline
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Post: #9
RE: SRCDS Crashes After a minute of use
helixo Wrote:Source mod is used for a lot of web based apps like hlstats, sourcebans, and other things like that and i guess you could make sourcemod do anything but you can just use event scripts they have admin mods too
Isn't Mani Mod SourceMod based, though?
03-12-2009 12:28 PM
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helio Offline
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Posts: 841
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Post: #10
RE: SRCDS Crashes After a minute of use
maybe

ubuntu
(This post was last modified: 03-12-2009 09:49 PM by helio.)
03-12-2009 09:46 PM
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DEC_42 Offline
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Post: #11
RE: SRCDS Crashes After a minute of use
Regardless, something keeps deleting my mapcycle and maplist. Does it every time the server initializes.
03-14-2009 08:52 AM
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realchamp Offline
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Post: #12
RE: SRCDS Crashes After a minute of use
Do you use the Steam Dedicated Tool? (Steam - Tools)
(This post was last modified: 03-14-2009 08:54 AM by realchamp.)
03-14-2009 08:54 AM
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DEC_42 Offline
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Post: #13
RE: SRCDS Crashes After a minute of use
realchamp Wrote:Do you use the Steam Dedicated Tool? (Steam - Tools)

just SRCDS. No steam on this server.
03-14-2009 09:10 AM
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Beaverbeliever Offline
Bæver klubben

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Post: #14
RE: SRCDS Crashes After a minute of use
DEC_42 Wrote:
helixo Wrote:Source mod is used for a lot of web based apps like hlstats, sourcebans, and other things like that and i guess you could make sourcemod do anything but you can just use event scripts they have admin mods too
Isn't Mani Mod SourceMod based, though?

No. Mani is 100% standalone. They did however make a plugin for that to Sourcemod, and I don't think it's widely used.

Sourcemod has its own admin system, which is more basic than Mani, but it is still very useful.

If you are planning on running a server on the computer you play on...

[Image: 76561197967000252.png]
03-14-2009 10:36 AM
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DEC_42 Offline
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Post: #15
RE: SRCDS Crashes After a minute of use
Beaverbeliever Wrote:
DEC_42 Wrote:
helixo Wrote:Source mod is used for a lot of web based apps like hlstats, sourcebans, and other things like that and i guess you could make sourcemod do anything but you can just use event scripts they have admin mods too
Isn't Mani Mod SourceMod based, though?

All right. Now, how do I prevent my mapcycle/list from being deleted every time I start the server?

No. Mani is 100% standalone. They did however make a plugin for that to Sourcemod, and I don't think it's widely used.

Sourcemod has its own admin system, which is more basic than Mani, but it is still very useful.

My maplist and mapcycle continue to be deleted, though.
(This post was last modified: 03-14-2009 10:55 AM by DEC_42.)
03-14-2009 10:55 AM
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